Author Topic: Training  (Read 9233 times)

Aurora_Australis

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Training
« on: October 03, 2012, 01:14:18 am »
(note: everything is stolen from the Spanish forum, or the doubts thread, or somewhere else)

*Coach & Basic Training*

Your trainer coach is specialized in training only one skill.

* Training With Coach Speciality
If your cyclist is training to the coach's speciality, the skill improvements (without bonuses) are as follows.
0 and 20 - 100% = +0.25 skill per training session
20 and 40 - 80% = +0.20 skill per training session
40 and 60 - 60% = +0.15 skill per training session
60 and 80 - 40% = +0.10 skill per training session
80 and 90 - 20% = +0.05 skill per training session
90 and 100 - 10% = +0.025 skill per training session


* Training Without Coach Speciality
If your cyclist is training in a different skill, then that cyclist will train at 70% (of the above) efficiency.
0-20 = +0.175
20-40 = +0.14 skill per training session
40-60 = +0.105 skill per training session
60-80 = +0.07 skill per training session
80-90 = +0.035 skill per training session
90-100 = +0.017 skill per training session


* Trainer Speciality
Quote: "Your trainer is a specialist in _______
You train this skill at normal speed (100%); you train all other skills at 70% of the normal speed"

If you set your trainer speciality to Cobblestone.
then
Any cyclist training in Cobblestone will train at 100% efficiency.
Any cyclists training in a different skill (eg: hills - sprint - stamina etc) will train at 70% efficiency.


*Bonuses*

Bonuses affect training speed.

* Talent
All cyclists have a hidden talent attribute.  This affects how fast your cyclists will train.  A cyclist with 0 talent will not gain a talent training bonus, whereas a 5 talent cyclist will gain a 30% training bonus (above base training).

Distribution of the percentage of runners and talents: -
Talent 0 = 0% training bonus
Talent 1 = 4% training bonus
Talent 2 = 9% training bonus
Talent 3 = 15% training bonus
Talent 4 = 22% training bonus
Talent 5 = 30% training bonus

There are same number of cyclist in every talent value.

* U23 Bonus
U23 cyclists gain 0.02 in every skill (all skills - including aggression, not just skill being trained [doesn't include experience]) per training session (regardless of whether the cyclist is training or resting).  This equals an increase of ≈2 per skill per season.
This is not affected by any other training bonuses or penalties.

*Other Items*

* Decimals
All skills are in decimals (eg 56.38); the decimals simply aren't displayed.

* Maximum Skill
The maximum achievable in a skill is 100 (100.00).  Continuing training in that skill beyond that provides zero benefit.

* Health
If your cyclists trains, he loses one health point with each training session.  Resting will improve health.  Hiring a masseur &/or doctor with 'Recovery' skill will improve resting benefit.

* Form
Form below 90% will reduce training effeciency.
<90% to 85% form = 10% slower training
<85% to 80% form = 20% slower training
<80% form = 30% slower training


* Aggression
Aggression can't be trained directly.
Every 10 points of hills or sprint up one of aggression.
Every 20 points of mountains, plains or stamina decreases aggression by one.
[aggression also gains u23 bonus - at the same rate as other skills]

*Age 31+
From age 31, cyclists begin to lose trained skills in every training session.
31 y: -0.005
32 y: -0.01
33 y: -0.15
34 y: -0.02
35 y: -0.03
36 y: -0.05
37 y: -0.07
38 y -0.09
>38 y: -0.12


Extra: Youth Training Tip
As this has been stated so many times in the English-Spanish-Dutch "Ask Anything" threads.

It's generally accepted that if you're training youth cyclists, you must do the following:
* Have the Doctor-Masseur's "cumulative fatigue" score at 195+ (see staff faq).
* Have all youth cyclists training in the same main skill.
* Have the trainer coach specialising in that same skill
(see above).
* Keep training in that one main skill until your youth cyclists are at least 90 in that skill before changing team training.
* Race youth cyclists as per "form bonus"
(see staff faq).
It's generally accepted that if you can't commit to this type of training schedule, then don't train youth cyclists.
« Last Edit: August 23, 2018, 12:14:38 pm by Aurora_Australis »

levsim

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Re: Training
« Reply #1 on: October 03, 2012, 07:41:59 am »
Nice one. :)

One comment: Youth bonus is exactly 0.02.
One question: Do we have official statements for talent distribution?

oscacom

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Re: Training
« Reply #2 on: October 03, 2012, 07:48:18 am »
Talent bonus are 0%,4%,9%,15%,22% and 30%.
There are same number of cyclist in every talent value,not 10%,20%...

PANTANI28

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Re: Training
« Reply #3 on: October 03, 2012, 08:14:49 am »
Impressive! I thought that nobody reads the Spanish FAQ  ;D

If you want to translate into English the other topics, I could help you   ;) (I imagine that Thorin too)

Aurora_Australis

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Re: Training
« Reply #4 on: October 03, 2012, 08:45:07 am »
Thx oscacom for the corrections :)

Impressive! I thought that nobody reads the Spanish FAQ  ;D

If you want to translate into English the other topics, I could help you   ;) (I imagine that Thorin too)

Well the Spanish forums have more info (game comes from Spain, so it's expected).

And if I'm insane enough to do another FAQ, I'll harass you to check on translation :)

oscacom

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Re: Training
« Reply #5 on: October 03, 2012, 08:45:45 am »
Great work australis ;)

Borshow

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Re: Training
« Reply #6 on: October 03, 2012, 01:56:44 pm »
When i started this game, i made an excel. Then i write the trainingvalues and it was from 90 to 100 0,02. Now i see that it is 0,025. Wichone is good?

PANTANI28

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Re: Training
« Reply #7 on: October 03, 2012, 02:08:53 pm »
0.025  ;)

blahblah

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Re: Training
« Reply #8 on: December 12, 2012, 12:36:02 pm »
So Health has no impact on Training?

(Apologies if this is above, but I have read it a fair few times.....)

oscacom

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Re: Training
« Reply #9 on: December 12, 2012, 01:35:22 pm »
Health has no impact in training.

You lose training % if your form is lower than 90.

blahblah

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Re: Training
« Reply #10 on: December 12, 2012, 07:37:17 pm »
Excellent, thanks.

PalmeirasBrasil

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Re: Training
« Reply #11 on: May 30, 2013, 02:52:18 pm »
This topic changed  some things, heheheh
I just saw the numbers today.

Oska, I think you said once that the % of riders in each talent was 10-20-20-20-20-10, is it right that the % of riders of each talent is the same?

oscacom

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Re: Training
« Reply #12 on: May 30, 2013, 03:40:43 pm »
Is the same, but I will check it again because it is the same since Cff started and my mind don't remember all I did long time ago.

WinterIsComing

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Re: Training
« Reply #13 on: February 07, 2014, 12:42:59 pm »
Is the same, but I will check it again because it is the same since Cff started and my mind don't remember all I did long time ago.

Have you checked it yet?  ::)  ;)

There still seems to be some confusion about the distribution of talent?

oscacom

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Re: Training
« Reply #14 on: February 07, 2014, 01:55:28 pm »
I checked it some time ago, same oportunity to get 0 or 5 talent.