Author Topic: Skills evaluation within stages  (Read 4944 times)

sNoW4PeTiNikeiS

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Skills evaluation within stages
« on: October 10, 2011, 01:27:46 pm »
*******TRANSLATED AS PER ADMIN REQUEST********



Few skills are taken into consideration in every stage when calculating cyclists’ global value, which will determine how good your cyclist is for a given stage.

Climbing, Hills, Cobb, Time T. and Sprint are the “main” ones. These are the primary skills, trained by +90% of CFF players. You might find one, two, or even three of them in a stage (mountain-hills, cobb-hills, mountain-sprint…), there are multiple combinations.

-More mountain passes (Special, 1st and 2nd category) means climbing will count the most. Being close to the end of the stage also counts though.
-Same happens with Hills, more 3rd and 4th category hills means this skill will count the most. If finished uphill even more.
-Cobb:  amount of ‘red’ sectors and how close they are to the end will measure the importance of this skill.
-Time Trial: Time Trial stages can be recognised by a small timer icon on the upper-left side of the picture. Time Trial skill will be the most important one for these stages, unless it is a Climbing / Mountain Time Trial, where climbing will count the most.
-Sprint: It will count every time a stage finishes on flat. If all stage is flat (green) it will be even more important. Obstacles close to the end like mountain passes, hills or cobb will make sprint drop in importance.

ALL THESE SKILLS COULD REACH 50% IMPORTANCE WITHIN THE STAGE GLOBAL VALUE.



Flat, Stamina and Downhill are considered secondary skills. They will not count as much as primary ones, but will still count for the global value.

-Flat: This one is easy. More flat sectors (green sectors) means more importance.
-Stamina: It will gain in importance within long stages (Km), mountain passes, hills, cobb. (Facing a tough stage will require stamina).
-Downhill: Long downhills means more importance to this skill, whether is mountain or hills. If stage finishes downhill will get even more importance.

THESE 3 SKILLS (SECONDARY SKILLS) COULD REACH 25% OF THE GLOBAL VALUE.


And then the rest…

-Aggress: It will count when facing hills and sprint-endings. Aggress will increase in importance together with hills-presence and sprint-endings.
-Technique: Technique will count whenever there is any presence of sprint, cobb or downhill. Within Time Trials it is the 3rd most valued skill (Depending on how long the stage is, stamina will raise in importance)
-Teamwork: flat (green) sectors will make Teamwork being important. Teamwork importance will be higher when facing Sprint-ending stages and also 4-flat-sectors beginnings with a mountain pass at the end.

THESE ARE 3rd LEVEL SKILLS, AND THEY COULD REACH 10% OF THE GLOBAL VALUE (WITH THE EXCEPTION OF TECHNIQUE, WHICH COULD RAISE UP TO 15-20% OF THE GLOBAL VALUE IN TIME TRIAL STAGES.)


Global value is calculated for each stage individually. Stage profile determines skills percentages. Global value tells you how good your cyclist is.

Using “Tactic points” (ie: Calm, Watcher, Aggressive, etc) can either improve your cyclists’ performance or negatively affect it, depending on how you use them…
  ;)
« Last Edit: March 15, 2013, 04:01:38 pm by sNoW4PeTiNikeiS »

TeamSolex

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Re: SKILLS EVALUATION WITHIN STAGES
« Reply #1 on: January 13, 2012, 01:02:06 am »
I once in the past made this little diagram:

Chrono = Timetrial
Try watch at his while looking at the "help-file" in the game. Where some stages and how important skills are explained with stars: like mountain ***, hills ***, stamina **, downhil* etc.


Aurora_Australis

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Re: Skills evaluation within stages
« Reply #2 on: March 03, 2013, 04:10:38 am »
Quote
(even close to resistance if it is a long stage).
??? is this supposed to be stamina?
and if so, shouldn't it be

(stamina will become almost as important if it's a long stage)?

TeamSolex

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Re: Skills evaluation within stages
« Reply #3 on: March 03, 2013, 08:02:20 pm »
resistance is the same as the stamina skill in this game..

jaxika

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Re: Skills evaluation within stages
« Reply #4 on: September 30, 2013, 10:51:09 pm »
Guys, in the stage 10 of national races where the final section its downhill, but seems like flat in the very final, the sprint stat how much worth in the GV? Or its worth of not any?

Aurelio_Uccheddu

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Re: Skills evaluation within stages
« Reply #5 on: September 30, 2013, 11:16:38 pm »
Ok guys here: http://www.cyclingforfun.org/smf/index.php/topic,1535.0.html in Italian launguage if is there any Italian mother language...thank you!!

Ender

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Re: Skills evaluation within stages
« Reply #6 on: December 18, 2013, 05:09:43 pm »
If you are new in the game, maybe you're wondering how a cyclist skills are valued in each stage.
In a race, each skill is assigned a % of importance to calculate what is called the GV (global value) of the rider.
That importance depends mainly on the type of terrain and the length of the stage.
There are 5 basic types of stages.  These stage types are: sprint flat, cobblestone flat, pure hills (only hills), pure mountain (only mountain) and flat time trial. All other type of stages are combination of these 5.

Now we will analyze the approximate importance of skills for each type of stage.

THE 5 BASIC STAGES

   TYPE OF STAGE   
SPRINT
COBBLESTONE
HILLS
MOUNTAIN
TIME TRIAL
   PROFILE   
   STAMINA      Less important      Important      Important      Very important      Important   
   SPRINT      The most important      Less important      -      -      -   
   CLIMBING      -      -      -      The most important      -   
   FLAT      Very important      Very important      Less important      -      Very important   
   COBBLESTONE      -      The most important      -      -      -   
   TECHNIQUE      Important      Important      Less important      Important      Very important   
   DOWNHILL      -      -      Important      Very important      -   
   HILLS      -      -      The most important      -      -   
   AGGRESSIVENESS      Important      Less important      Important      -      ***   
   TIME TRIAL      -      -      -      -      The most important   
   TEAMWORK      Important      Less important      Less important      Less important      -   

*** Aggressiveness in a flat TT only counts if the trial is less than 10 Km.

THE OTHER STAGES

Beyond the 5 basic types of stages, we have stages which combine several stage type attributes, for example: sprint hills, sprint mountain, cobble hills, flat hills, climbing hills, flat mountain, hills TT, climbing TT...
We will analyze 5 examples of these stages.

   TYPE OF STAGE      SPRINT HILLS      COBBLE HILLS      HILLS FLAT      HILLS MOUNTAIN      CLIMBING TT   
   PROFILE   
   STAMINA      Less important      Important      Important      Very important      Important   
   SPRINT      The most important      Less important      -      -      -   
   CLIMBING      -      -      -      Very important      The most important   
   FLAT      Very important      Important      Important      Important      -   
   COBBLESTONE      -      Very important      -      -      -   
   TECHNIQUE      Important      Important      Less important      Less important      Important   
   DOWNHILL      Less important      Less important      Important      Important      -   
   HILLS      Important      The most important      The most important      The most important      -   
   AGGRESSIVENESS      Important      Important      Important      Important      -   
   TIME TRIAL      -      -      -      -      Very important   
   TEAMWORK      Less important      Less important      Less important      Less important      -   

ABOUT THE SKILLS
Primary skills

These skills can be worth the 50% of the total.
  • Sprint
Influences when the end is in plain. The stage is flatter (green sections) most influence, and the more mountains, hills or cobble is in the middle, less influence.
  • Climbing
Mountains of special category, 1st and 2nd (brown sections). The more mountains and closer to end of the stage more infuence.
  • Cobblestone
Influences for each red section. The closer to end of the stage more influence.
  • Hills
4th & 3rd category hills (blue colour). The more ports and closer to the end of the stage, more important.
  • Time trial
It will be the most important whenever the clock symbol comes up, except in climbing time trials, where climbing is the most important.

Seconday skills

These skills can be worth the 25% of the total.
  • Stamina
Depends on the length and hardness. The longer, more mountains, or hills or cobble, more influence of stamina.
  • Flat
The flatter the stage, the greater influence.
  • Downhill
The more km of downhill (mountain or hill), more influence. If the end of the stage is downhill, greater influence too.

Tertiary skills

These skills can be worth the 10% of the total as maximum, although in trial the technique could be worth between 15 and 20%.
  • Technique
The more influence of sprint, cobblestone or downhill, more influence of technique.
In time trial is usually the 3rd most important skill after time trial and flat.
 Technique has around 10% influence in cobblestone (hills and flat) and sprint. In mountain and hills about half of the influence of the downhill.
  • Aggressiveness
The more influence of sprint or hills, more influence for aggressiveness. Also for prologues (time trials of less than 10 km).
  • Teamwork
The more flat sections, greater influence. Less in the time trials, at all stages has a minimum %.

Experience

Experience is another skill more and has a small percentage in all stages.
« Last Edit: December 18, 2013, 07:03:24 pm by Ivaninho »